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 Post subject: Re: Archer Issue
PostPosted: 25 Dec 2017, 09:25 
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people complained that Sin hit to low
we had many topics where this is mentioned
and also people keep telling me in game
for example if you read this topic:
viewtopic.php?f=111&t=45226

beside that we have the dual wield problem.
And we need some headroom for further ITems like FN+3.

To solve those 3 things
all we did is reducing weapon defense on Necklaces.

Overall this was 5 wep defense reduce.
For ALL classes!

I was expecting Mages and Priests to complain.
Cause actually Mages suffer the most from this!
(they receive more dmg but dont have any benefit from lower wep def)

ALL other classes have the benefit of hitting a lil higher damage!

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 Post subject: Re: Archer Issue
PostPosted: 25 Dec 2017, 13:48 
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Bringing old fn +2 back as fn +3 wouldn't solve the problem. There isn't any accesories like that in ko history which is dagger defanse lower than others. It was always equal with others.
You've reduced the dagger defanse on all accesories -5 from necklace , -4 from titan rings , -2 from puzzle (I'm not 100% sure about this , it might be more). So there is -11 dagger defanse is reduced. These stuffs must be back to normal.
Also archers can hit demage with imir and flame rings with 5/3 arrow combo what suppose to be in normal but cannot do that demage with roimas rings. We lose lots of defanse and hp bonus when we use that elemantral rings. All classes can use that titan rings in game but archer can't use it on for their combos... Do you think that is fair ? We also pay kc or give good items to get that rings as archers like others but we can't use it. That's really funny.

Lets talk about styx again. Styx is the most important skill for archer in pk and vs with sliders. We need to styx as normal to kill priest parties since everyone makes party with 3 or more than 3 priest here. Also we need it to use against sliders in vs since hp potion can restore their hp which archer hit with dark pursher skill so we need to use styx to make that slider use mana potion instead of hp. I don't even want talk about skill problems in this server which is uses mana but doesn't hit even if stay close with opponent.






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 Post subject: Re: Archer Issue
PostPosted: 25 Dec 2017, 14:12 
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NobraN wrote:

I'm using myself as example because I'm the best archer here in pk and vs ( yok ego). If i can't do somethings in vs, others have no chance...



And this is why you can't make strong case, because most of your words are just plain ego. This is more like personal vendeta against someone or cry for help to make YOUR pk easier.

Just, let it go.

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 Post subject: Re: Archer Issue
PostPosted: 25 Dec 2017, 14:16 
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GENERALISSIMUS wrote:
NobraN wrote:

I'm using myself as example because I'm the best archer here in pk and vs ( yok ego). If i can't do somethings in vs, others have no chance...



And this is why you can't make strong case, because most of your words are just plain ego. This is more like personal vendeta against someone or cry for help to make YOUR pk easier.

Just, let it go.


That's not ego , its truth.

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 Post subject: Re: Archer Issue
PostPosted: 25 Dec 2017, 16:14 
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Watch the video to see how archer skills gets bugged sometimes !

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 Post subject: Re: Archer Issue
PostPosted: 25 Dec 2017, 16:25 
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Just ur Skill have bug on me 1 times i dont know how it
After video i do vs with panteon and i die maybe u r right
But ARcher have good ap and def coz when i do vs with rogue
if u can use 5-3 combo i die all times.


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 Post subject: Re: Archer Issue
PostPosted: 25 Dec 2017, 17:39 
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ANKA wrote:
Just ur Skill have bug on me 1 times i dont know how it
After video i do vs with panteon and i die maybe u r right
But ARcher have good ap and def coz when i do vs with rogue
if u can use 5-3 combo i die all times.

It happens during pk always. 3/5 arrow combo isn't efective like before...

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 Post subject: Re: Archer Issue
PostPosted: 25 Dec 2017, 17:55 
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Like I said in the past, the problem now is the fact that everyone use the same damn accessories.. make separate accessories and it will fix a lot. So here's what to do ...

1 - make separate bdw
2 - make medals gives only minor stats, no defence ability, and low stats
3 - the difference between hero and shell should be equal for each class, if hero for warrior gives 10% more ac then shell, then all other classes should have the same % of boost, to keep everything balanced
4 - Add Defence ability hero armor set, just like in usko with defence ability armor


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 Post subject: Re: Archer Issue
PostPosted: 25 Dec 2017, 19:11 
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TheMightyEvil wrote:
Like I said in the past, the problem now is the fact that everyone use the same damn accessories.. make separate accessories and it will fix a lot. So here's what to do ...

1 - make separate bdw
2 - make medals gives only minor stats, no defence ability, and low stats
3 - the difference between hero and shell should be equal for each class, if hero for warrior gives 10% more ac then shell, then all other classes should have the same % of boost, to keep everything balanced
4 - Add Defence ability hero armor set, just like in usko with defence ability armor


1- I agree with that , i'm saying that since long time.
2- It would be better if we use wings instead of medals. We've developer who can code it.
3- Its right but need to go back default on skill settings as well because lots of changes has been made on skills.
4- Like talia armors or rare items ?


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 Post subject: Re: Archer Issue
PostPosted: 25 Dec 2017, 19:47 
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NobraN wrote:
TheMightyEvil wrote:
Like I said in the past, the problem now is the fact that everyone use the same damn accessories.. make separate accessories and it will fix a lot. So here's what to do ...

1 - make separate bdw
2 - make medals gives only minor stats, no defence ability, and low stats
3 - the difference between hero and shell should be equal for each class, if hero for warrior gives 10% more ac then shell, then all other classes should have the same % of boost, to keep everything balanced
4 - Add Defence ability hero armor set, just like in usko with defence ability armor


1- I agree with that , i'm saying that since long time.
2- It would be better if we use wings instead of medals. We've developer who can code it.
3- Its right but need to go back default on skill settings as well because lots of changes has been made on skills.
4- Like talia armors or rare items ?




2 - Agree with that. Wings in that slot would be great
3 - True, further edits would need to be made
4 - More like rare items. You know, like dd 25, or even make upgradeable dd gear could work too.


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