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 Post subject: Re: Separate accessories
PostPosted: 03 Dec 2017, 14:21 
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zzzzzzzzz112233 wrote:
i'm pretty sure that i am not the only one who own a set of bdw earring(dual) to be used in all my 3 chars with different classes. Even some gms do the same :) -

what i can see here is that it will ease the already powerful mage pt to kill 10 parties at 1 time :lol: :lol: :lol:

my suggestion is :

the current bdw earring stats remain the same or nerf it a little and create a new earring for each class (of course it should be a little bit better than bdw earring)


The thing is, it won’t affect much of the classes, I’ve tested with several resistance, and novas would still hit the same on warrior and priest, and a bit more on rogues, and a lot more on mages. Only because of the resist. As I stated above, further adjustments would be made after those edits.


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 Post subject: Re: Separate accessories
PostPosted: 03 Dec 2017, 14:37 
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Anduin wrote:
yes its a good idea (we spoke about this before :) )

It was never good to bring jewels that are same for all classes!
Think it started with ROV (not to mention IN/IB...).

But people are so used to it now.
And you see what happens if I try to take away just 20 AC from Roimas :D
viewtopic.php?f=111&t=45226
They say I spoil their class :P

I wonder Nike does agree now. Since the BDW stats would favor Warrior and Priest with +20AC. ;)

The idea is good and I will +rep TheGreatEvil for his work!
but
We already brought many stats down since the new titanko start and solved a few problems with that.
Though its always an unpleasent way to go...bringing stats down :roll:
There will be many people crying about that change...

I think we still got enough options for class balance with armors/titan rings/skills
So I dont see a real need for the change on BDW earrings - and the hassle that is to be expected...


You can’t play with mage damage anymore, since novas hit the same on everyone actually when its not suposed to. There is no way to balance the mage class, specially with lvl 85 cap.

The only way to fix it is by doing edits on elemental resists, to bring it lower to everyone. Maybe remove all resist on accessories, and add some more on armors/weapons ?? I think that could work :o


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 Post subject: Re: Separate accessories
PostPosted: 04 Dec 2017, 09:05 
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It would be possible to take away 10 Resist from Titanring, Earring,Belt,Medal and weapons.
In total that would be -70 resist.

People already complain a lot about stun rates...so this would require further testing.

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 Post subject: Re: Separate accessories
PostPosted: 04 Dec 2017, 12:58 
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Anduin wrote:
It would be possible to take away 10 Resist from Titanring, Earring,Belt,Medal and weapons.
In total that would be -70 resist.

People already complain a lot about stun rates...so this would require further testing.


The resistance taken away should not be the same everywhere, I should not hit the same on warrior and on rogues. Mages should have 130-140 resist without any resistance boost, Rogues should have more or less 180, warrior 255, priest 210 more or less.


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