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 Post subject: Separate accessories
PostPosted: 03 Dec 2017, 04:00 
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I've been trying to find a way to be able to give suggestions to balance classes up, on how KO classes are meant to be without making any classes overpower, or underpower, but I can't find any. So here's the thing that would fix everything.
Make separated BDW earrings and medal of puzzle for all 4 classes.

I am willingly up to make a list of all stats for all BDW +1 - +3 and Medal of puzzle.

Current problem regarding balance right now, is that everyone's resistance is smiply too high, to make elements resist effective, it should be betweem 0-150, and everyone has 300+ now.

PS. Remove the 40 elements resist from Titan rings and the 30 resists from rovs. And also the resist from CSW belts. Originally, no belts has resistances, only certain belts has, elemental belts and light belt of lifes.

How the implant would work :
- The current BDW +1/+2/+3 would turn into a warrior BDW +1/+2/+3.
- The current Medal of puzzle would turn into a Warrior Medal of puzzle
- Add an option at Titan Guard to swap Glory earrings and Medals from one class to another. For the first 2 weeks, it would be free, after 2 weeks, it could cost 20 Mils.


Last edited by TheGreatEvil on 03 Dec 2017, 04:38, edited 3 times in total.

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 Post subject: Re: Separate accessories
PostPosted: 03 Dec 2017, 04:26 
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Stats I came up with that would affect mostly mages, and make overall balance with archer and mages easier to be made ...

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 Post subject: Re: Separate accessories
PostPosted: 03 Dec 2017, 04:58 
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This is a great idea, but all the team has really sit and discuss about it and test them, so we have a good result...


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 Post subject: Re: Separate accessories
PostPosted: 03 Dec 2017, 05:06 
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good idea bro

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 Post subject: Re: Separate accessories
PostPosted: 03 Dec 2017, 05:10 
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ElCrat0s wrote:
This is a great idea, but all the team has really sit and discuss about it and test them, so we have a good result...


Yeah, I made the stats based on the current stats of BDW/Medal, so that damage/balance would not really changes. Of course a few adjusts would need to be made regarding elemental damages.


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 Post subject: Re: Separate accessories
PostPosted: 03 Dec 2017, 09:50 
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i appreciate your suggestion"i like it, imma going to forward it to other staff members for further more opinion" but on the other side, ur current suggestion won't give a big changes it might be alil bit there... Let's see..

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 Post subject: Re: Separate accessories
PostPosted: 03 Dec 2017, 11:12 
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GM_Rusky wrote:
i appreciate your suggestion"i like it, imma going to forward it to other staff members for further more opinion" but on the other side, ur current suggestion won't give a big changes it might be alil bit there... Let's see..


I agree Mr Rusky.


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 Post subject: Re: Separate accessories
PostPosted: 03 Dec 2017, 11:13 
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Now for my opinion why dont you bring your clan over here so i can gg them. :)


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 Post subject: Re: Separate accessories
PostPosted: 03 Dec 2017, 11:24 
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yes its a good idea (we spoke about this before :) )

It was never good to bring jewels that are same for all classes!
Think it started with ROV (not to mention IN/IB...).

But people are so used to it now.
And you see what happens if I try to take away just 20 AC from Roimas :D
viewtopic.php?f=111&t=45226
They say I spoil their class :P

I wonder Nike does agree now. Since the BDW stats would favor Warrior and Priest with +20AC. ;)

The idea is good and I will +rep TheGreatEvil for his work!
but
We already brought many stats down since the new titanko start and solved a few problems with that.
Though its always an unpleasent way to go...bringing stats down :roll:
There will be many people crying about that change...

I think we still got enough options for class balance with armors/titan rings/skills
So I dont see a real need for the change on BDW earrings - and the hassle that is to be expected...

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 Post subject: Re: Separate accessories
PostPosted: 03 Dec 2017, 12:55 
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i'm pretty sure that i am not the only one who own a set of bdw earring(dual) to be used in all my 3 chars with different classes. Even some gms do the same :) -

what i can see here is that it will ease the already powerful mage pt to kill 10 parties at 1 time :lol: :lol: :lol:

my suggestion is :

the current bdw earring stats remain the same or nerf it a little and create a new earring for each class (of course it should be a little bit better than bdw earring)


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